First amateur eSports contest wraps up in Putuo
The final competition of the city’s first amateur eSports contest was held over the weekend in Putuo District.
Four teams fought for the final championship on the most popular computer and mobile MOBA (Multiplayer Online Battle Arena) games, "League of Legends" and "Honor of Kings" at the Electronics Sports Park on Saturday and Sunday.
With a total of 200,000 yuan (US$30,605) up for grabs, the eSports Shanghai Amateur Championship encourages players and teams from both home and abroad to participate. It is part of the 3rd Shanghai Citizens Sports Meeting.
The 48-day event held both online and offline aims to meet citizens' demands to participate in high-quality eSports games and help create a more attractive environment for the eSports sector, said the Putuo District Culture and Tourism Bureau, one of the organizers of the event.
Since the online application was launched on November 3, more than 500 electronic sports teams applied to take part in the contest, which officially launched its offline knockout matches on November 21. All matches are livestreamed online.
Sixty teams were later selected from the 500 to fight for the final championship at Changfeng Joy City. The winning teams have fought in the atrium of the shopping complex, with their competition live broadcast on a large screen.
"The championship marks that the eSports games once popular among a small group of people have become a recognized sport among citizens," said the leader of the NCR team from Kunshan in neighboring Jiangsu Province.
"We hope the eSports spirit will be promoted through the event."
The ESP eSports Experiencing Center, officially opened on May 28, covers 36,000 square meters in Putuo’s Changfeng business district. The East China contest of the King Pro League will be held in the center. The eSports center is expected to host more than 350 games a year.
Shanghai aims to become the world’s eSports capital, eventually rivaling Los Angeles, which has attracted famous game clubs and developers like Riot Games, Activision Blizzard and Infinity Ward.
The city government has initiated a series of preferential policies to support the industry and professional players.
By the end of 2019, Shanghai had built 35 eSports stadiums and hosted 40 percent of the nation’s top eSports competitions. More than 80 percent of the nation’s leading clubs and players are based in Shanghai.
The value of Shanghai's eSports sector is expected to reach 19 billion yuan this year, according to the Shanghai eSports Association.
Putuo has made eSports one of its key industries, the bureau said, to serve the city’s ambition to become a global eSports capital.
Several other key eSports venues have been developed in Putuo, such as the IMBA eSports center at Global Harbor Mall, the biggest downtown shopping mall, and an eSports Internet bar at Huxi Workers’ Cultural Palace.